Saturday 30 January 2010

maps

the creation of digital worlds, primarily found in video games like second life and so on, is surely one of the major cultural developments of recent times. the major development is collective experience. lots of people experiencing the same place and things. this is different from sim city or CIV games where you fabricate cities/worlds but you are the only one who sees them or engages with what you have created. when you have the equivalent population of spain entering these digital worlds every day, its a force to be reckoned with.

i am waiting to hear about the first electronic dictator or the first social revolution within world of warcraft. or the digital human rights bill in second life.

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